A class-based voxel FPS on a fully destructible, procedurally generated battlefield. Mine it, build it, fight over every block.
Browser play on the official servers · no install
Every block is real terrain you can mine, stack and blow apart. The map is your weapon, your cover and your way through.
Captures from the engine.
Every class, weapon, mode, map and scoring rule in the game.
| Weapon | Class | Head | Body | Limb | Rate | Mag / Total | Reload |
|---|
| Structure | Class | Cost | Strength |
|---|
Project Deuce runs in your browser. The client is being readied for launch, so there is no public play link yet. Join the Discord and you will be first to know when it goes live.
Follow development, talk with the team, file bugs, or read the code.